Navigation
Unreal Engine C++ API Reference > Developer > AssetTools > AssetViewUtils::IsValidObjectPathForCreate
References
Module | AssetTools |
Header | /Engine/Source/Developer/AssetTools/Public/AssetViewUtils.h |
Include | #include "AssetViewUtils.h" |
Source | /Engine/Source/Developer/AssetTools/Private/AssetViewUtils.cpp |
namespace AssetViewUtils
{
bool AssetViewUtils&58;&58;IsValidObjectPathForCreate
&40;
const FString & ObjectPath,
const UClass &42; ObjectClass,
FText & OutErrorMessage,
bool bAllowExistingAsset
&41;
}
Remarks
Returns true if the specified path is available for object creation