Navigation
API > API/Developer > API/Developer/AnimationDataController > API/Developer/AnimationDataController/UAnimDataController
- IAnimationDataController::RemoveAllAttributesForBone()
- UAnimDataController::RemoveAllAttributesForBone()
References
| Module | AnimationDataController |
| Header | /Engine/Source/Developer/AnimationDataController/Public/AnimDataController.h |
| Include | #include "AnimDataController.h" |
| Source | /Engine/Source/Developer/AnimationDataController/Private/AnimDataController.cpp |
virtual int32 RemoveAllAttributesForBone
&40;
const FName & BoneName,
bool bShouldTransact
&41;
Remarks
Removes all attributes for the specified bone name, if any. Broadcasts a EAnimDataModelNotifyType::AttributeRemoved notify for each removed attribute. Total number of removes attributes
Parameters
| Name | Description |
|---|---|
| BoneName | Name of the bone to remove attributes for |
| bShouldTransact | Whether or not any undo-redo changes should be generated |