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API > API/Developer > API/Developer/AnimationDataController > API/Developer/AnimationDataController/FSetAtributeKeysAction
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| AnimDataControllerActions.h | |||
FSetAtributeKeysAction
(
const FAnimatedBoneAttribute& InAttribute |
AnimDataControllerActions.h |
FSetAtributeKeysAction()
| Name | FSetAtributeKeysAction |
| Type | function |
| Header File | /Engine/Source/Developer/AnimationDataController/Public/AnimDataControllerActions.h |
| Include Path | #include "AnimDataControllerActions.h" |
FSetAtributeKeysAction()
FSetAtributeKeysAction(const FAnimatedBoneAttribute &)
| Name | FSetAtributeKeysAction |
| Type | function |
| Header File | /Engine/Source/Developer/AnimationDataController/Public/AnimDataControllerActions.h |
| Include Path | #include "AnimDataControllerActions.h" |
| Source | /Engine/Source/Developer/AnimationDataController/Private/AnimDataControllerActions.cpp |
FSetAtributeKeysAction
(
const FAnimatedBoneAttribute & InAttribute
)