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| Name | UTestBTTask_RunBehavior |
| Type | class |
| Header File | /Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTTask_RunBehavior.h |
| Include Path | #include "BehaviorTree/TestBTTask_RunBehavior.h" |
Syntax
UCLASS (MinimalAPI, Meta=(HiddenNode))
class UTestBTTask_RunBehavior : public UBTTask_RunBehavior
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UBTNode → UBTTaskNode → UBTTask_RunBehavior → UTestBTTask_RunBehavior
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UTestBTTask_RunBehavior
(
const FObjectInitializer& ObjectInitializer |
BehaviorTree/TestBTTask_RunBehavior.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetSubtreeAsset
(
UBehaviorTree* Asset |
Sets the subtree asset to run. | BehaviorTree/TestBTTask_RunBehavior.h |