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A Testing-time component that is a way to access UGameplayTasksComponent's protected properties
| Name | UMockGameplayTasksComponent |
| Type | class |
| Header File | /Engine/Source/Developer/AITestSuite/Classes/MockGameplayTasks.h |
| Include Path | #include "MockGameplayTasks.h" |
Syntax
UCLASS ()
class UMockGameplayTasksComponent : public UGameplayTasksComponent
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UActorComponent → UGameplayTasksComponent → UMockGameplayTasksComponent
Implements Interfaces
- IAsyncPhysicsStateProcessor
- IInterface_AssetUserData
- IGameplayTaskOwnerInterface
- IVisualLoggerDebugSnapshotInterface
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 GetTaskPriorityQueueSize() |
MockGameplayTasks.h |