Used to specify an area volume which can damage agent
s, vehicles, and creatures.
Verse using statement |
using { /Fortnite.com/Devices } |
Inheritance Hierarchy
This class is derived from the following hierarchy, starting with creative_object
:
Name | Description |
---|---|
creative_object |
Base class for creative devices and props. |
creative_device_base |
Base class for creative_device. |
effect_volume_device |
Base class for types of volumes with special gameplay properties. |
Members
This class has both data members and functions.
Data
Data Member Name | Type | Description |
---|---|---|
AgentEntersEvent |
listenable(payload) |
Signaled when an |
AgentExitsEvent |
listenable(payload) |
Signaled when an |
Functions
Function Name | Description |
---|---|
Disable |
Disables this device. |
Enable |
Enables this device. |
GetDamage |
Returns the damage to be applied each tick within the volume. |
GetTransform |
Returns the transform of the |
IsInVolume |
Is true when |
MoveTo |
Moves the |
MoveTo |
Moves the |
SetDamage |
Sets the damage to be applied each tick within the volume. |
TeleportTo |
Teleports the |
TeleportTo |
Teleports the |
UpdateSelectedClass |
Updates Selected Class to |
UpdateSelectedTeam |
Updates Selected Team to |