This Quick Start assumes that you have installed Twinmotion on your computer and launched it.
This Quick Start Guide is for new users of Twinmotion, and aims to show you the basics for getting started with Twinmotion.
1- Open the Lakehouse Retreat Demo
The first thing you will learn is how to get the Lakehouse retreat demo scene into Twinmotion so you can start exploring the user interface.
Open the Burger menu, and go to Demo scenes > Lakehouse retreat.
2- Twinmotion User Interface
The five main areas of Twinmotion's user interface are:
The Viewport
The Library
The Scene graph
The Toolbar
The Dock
For more information about any of these areas, refer to Exploring the User Interface.
3- Navigate in the Viewport
To navigate a scene, you can use the arrow keys on your keyboard, the mouse scroll wheel, or a combination of keyboard shortcuts and a three-button mouse with scroll wheel.
Here are a few ways of navigating that you can try out:
On an Azerty keyboard, use the ZQSD keys instead of the WASD keys.
To... | Do... |
---|---|
Look around the scene | Hold and press the right mouse button and drag. |
Move forward | Press the W key. |
Move left | Press the A key. |
Move backward | Press the S key. |
Move right | Press the D key. |
Orbit around an object's pivot point |
|
Orbit around in a scene | Press and hold the left mouse button and drag. The scene will orbit around the position of the cursor in the Viewport. |
For more information about the different ways you can navigate in a scene, and to learn how to control the navigation speed, refer to Navigating in the Viewport.
4- Add Objects to a Scene
Open the Library, and select Objects.
Select an object.
Drag and drop it into the scene.
5- Move, Rotate, and Scale Objects
You can move, rotate, and scale objects by using the Gizmo, and either the Translate, Rotate, or Scale tool. The appearance of the Gizmo will vary depending on the tool you are using.
Translate tool Click image to expand. | Rotate tool Click image to expand. | Scale tool Click image to expand. |
To Move an Object Along a Surface
In the Toolbar, select the Translate tool.
Select the object you want to move.
Press the orange area below the center of the Gizmo, and drag the object.
To Move and Snap an Object onto Another Object
In the Toolbar, select the Translate tool.
Select the object you want to move and snap.
Press the center part of the Gizmo, and drag and snap the object onto the other object.
You can also use the same methods to move and snap objects using the Rotate tool.
To Rotate an Object
In the Toolbar, click the Arrow icon, and select the Rotate tool.
Press the bottom, left, or right part of the Gizmo, and rotate the object.
To Scale an Object
In the Toolbar, click the Arrow icon and select the Scale tool.
Scale the object either proportionally, by width, or by height:
To scale the object proportionally, press the center part of the Gizmo, and drag up or down.
To scale the width of the object, press either the left or right arm of the Gizmo, and drag left or right.
To scale the height of the object, press the top arm of the Gizmo, and drag up or down.
6- Apply a Material to an Object
Open the Library, click Materials, and select a material.
Drag it over to an object in the scene.
7- Edit a Material
In the Toolbar, click the Material picker, and select an object in the scene.
Depending on the type of material you select, you can change several of its properties. For example, to change the color of the material, open the Color picker, adjust the color value, and click OK.
8- Create an Image
Open the Media dock, and click Image.
Click Create Image.
9- Export an Image
Open the Export dock, and click Image.
Select the image that you want to export.
In the Dock, click Start export.
Select where you want to export the image, and click Select Folder.