This section focuses on the Value Setter devices, as they communicate with the other creative devices on the island. For more information on how to create tracks using Patchwork, see Getting Started with Patchwork.
Players on this island will not have access to the Patchwork tool since the soundtrack is meant to be an integral part of the game.
Yacht Heist contains three main tracks:
The Sneak Base track is a drum track that plays during the first part of the game, while guards are unaware of your presence.
When guards are alerted to your presence, the Sneak Alert track plays. It adds drums, bass, and a synth to the base track.
The Escape track plays from the moment you secure the jewel, until you jump onto the getaway boat.
The Value Setters are connected to the volume knobs on the individual instruments for each track instead of the Speaker. This allows the music to gently fade out instead of cutting.
Sneak Base Track
The Sneak Base Track is a simple drum track meant to give the player the sense of stealthily sneaking past guards. This track plays throughout the Sneak phase, stopping when the vault is blown open.
Devices used:
1 x Drum Sequencer
1 x Drum Player
1 x Speaker
1 x LFO
2 x Value Setter
OFF Value Setter
This turns off the Sneak Base track. It connects to the Drum Player Volume knob and sets the volume to 0.
These Value Setters are used to turn on the track's Drum Sequencer at the beginning of the game and turn it off when the Escape phase begins.
ON Value Setter
This turns on the Sneak Base track. It connects to the Drum Player’s Volume knob.
These Value Setters are used to turn on the track's Drum Sequencer at the beginning of the game and turn it off when the Escape phase begins.
Sneak Alert Track
The Sneak Alert track consists of additional drums, bass, and a synthesizer. It adds energy to the Sneak Base track, underscoring high-tension moments that the player will experience, like combat or chasing. The track is turned on when guards are alerted to the player’s presence during the Sneak phase, and otherwise turned off. The track is turned off at the end of the Sneak phase once the vault is blown open.
Devices used:
2 x Note Sequencer
2 x Omega Synth
1 x Drum Sequencer
1 x Drum Player
1 x Echo
1 x Speaker
6 x Value Setter
OFF Value Setters
These turn off the Sneak Alert track.
ON Value Setters
These turn on the Sneak Alert track.
Escape Track
The Escape track is a much faster, drum- and bass-inspired track consisting of drums, bass, and synth. It is made for the Escape phase of the game in which the player blows their way through large groups of guards with a minigun, a shotgun, and grenades. The track begins playing when the player picks up the jewel to begin the Escape phase and stops playing when the player gets on the escape boat.
Devices used:
2 x Note Sequencer
2 x Omega Synth
1 x Drum Sequencer
1 x Drum Player
2 x Echo
1 x Distortion
1 x Speaker
1 x Music Manager
8 x Value Setter
Tempo Slow Value Setter
This sets the tempo of the music to be relatively slow (108 bpm). This is the tempo used for the Sneak phase.
Tempo Fast Value Setter
This sets the tempo of the music to be fast (160 bpm). This is the tempo used for the Escape phase.
Escape Track OFF Value Setters
These turn off the Escape track.
Escape Track ON Value Setters
These turn on the Escape track.