Devices used:
1 x Island Settings
1 x Player Spawn Pad
To get started,
Open UEFN, select the Blank template, choose your Project Location and Project Name, and click Create.
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This opens the Blank template in the Editor window.
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Select IslandSettings in the Outliner.
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Any settings that are not listed in the following sections should stay at the default value.
Locate the User Options - Game Rules.
Modify the User Options with the values in the table below.
| Option | Value | Explanation |
|---|---|---|
Max Players | 1 | This is a single player experience. |
Vehicle Impacts Damage Objects | No | Players shouldn't destroy the environment with the truck, set this option to No. |
Vehicle Impacts Damage Vehicles | No | The vehicle shouldn't destroy or impact other vehicles, set this to No. |
Fog Thickness | 80% | The fog helps create a creepy feeling and makes players stick close to the cabin because they can't see clearly. |
Starting Health | 25% | Player characters arbe hurt from being kidnapped. Players should search for health items. |
Infinite Resources | No | Players don’t need resources in this game. |
Allow Aim Assist | No | Players only have one gun battle, they don’t need aim assist. |
Allow Building | None | players shouldn't be building in the escape room, set to None. |
Environment Damage | Off | Players shouldn't destroy the environment, set this to Off. |
Down But Not Out | Off | If the player is hurt and can’t get up, the game should end. |
Fall Damage | On | Players should receive damage for falling. |
Jump Fatigue | On | Players should have jump fatigue if they jump too much during the game. |
Allow Mantling | Off | Players are supposed to be weak, set this to Off. |
Allow Sprinting | No | Players are supposed to be hurt, set this option to No. |
Allow Shoulder Bashing | No | The player is supposed to be hurt, set this option to No. |
Player Flight Sprint | No | The player is supposed to be hurt, set this option to No. |
Hide Back Bling | Yes | Back Bling is not necessary for this game. |
Show Wood Resources Count | No | The player is not using resources, set this option to No. |
Show Stone Resources Count | No | The player is not using resources, set this option to No. |
Show Metal Resources Count | No | The player is not using resources, set this option to No. |
Display Scoreboard | No | The player does not need to know their score during the game, set this option to No. |
Custom Victory Callout | I made it out alive! | Create a callout that celebrates the player’s victory. |
Custom Defeat Callout | I was unable to escape. I'll have to try again! | Create a callout that encourages the player to play again. |
Matchmaking Max Players Per Session | 1 | This is a single player game. |
Next Section
With the game play mechanics set up, you're ready to build a custom map for your escape room.