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    • Was gibt es Neues?
    • Die Grundlagen verstehen
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        • Android Entwicklungsleitfäden
          • Using Google Play Achievements
          • Using Ad Mob In-Game Ads on Android
          • Android Manifest Control
          • Using In-App Purchases on Android
          • Using Google Play Services Leaderboards
          • Android Virtual Keyboard
          • Android Development Reference
          • Android Vulkan Mobile Renderer
          • Setting up Android Launch Screens
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        • Optimization Guides for Android in Unreal Engine
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  1. Epic GamesDeveloper
  2. Android Entwicklungsleitfäden

Android Entwicklungsleitfäden

Referenz für die Entwicklung von Projekten auf Android und die Verwendung von Android-spezifischen Funktionen mit Unreal Engine

Android Entwicklungsleitfäden

Dieser Abschnitt enthält Anleitungen zur Verwendung der Funktionen von Android in Unreal Engine-Projekten.

Using Google Play Achievements

Using Google Play Achievements

Using Google Play Achievements to increase player engagement.

Using Ad Mob In-Game Ads on Android

Using Ad Mob In-Game Ads on Android

Using the AdMob in-game advertisement system on Android.

Android Manifest Control

Android Manifest Control

Setting up and using the Android Mainfest file.

Using In-App Purchases on Android

Using In-App Purchases on Android

Using in-app purchases to offer additional paid content for your Android game.

Using Google Play Services Leaderboards

Using Google Play Services Leaderboards

Using leaderboards in your game.

Android Virtual Keyboard

Android Virtual Keyboard

Going over setting up the Android Virtual Keyboard.

Android Development Reference

Android Development Reference

How to install different Android SDKs, set environment variables, and work with texture formats.

Android Vulkan Mobile Renderer

Android Vulkan Mobile Renderer

Information about Vulkan compatibility and how to use the Vulkan mobile renderer in Android projects

Setting up Android Launch Screens

Setting up Android Launch Screens

Overview of setting up optional custom Android Launch screens for Android projects.

  • android
  • mobilgeräte
  • plattformbereitstellung
  • plattform

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