This guide is designed for new users to Unreal Engine who want to get started animating as simply and quickly as possible. This guide will walk you through the steps of installing the engine, creating a project, and using some existing sample content to do so.
Goals:
Install Unreal Engine and set up a project using an existing sample
Animate a Control Rigged object using Sequencer
Make fine adjustments to keys of an animated sequence using animation tools
Add some lighting and rendering elements to the scene
Use Unreal Engine's Movie Render Pipeline to render out a final image or video sequence
Recommended Reading
In order to best use this guide and familiarize yourself with Unreal Editor if you’ve not used it before, you should check out the Unreal Editor and Features Overview for Maya Users guide. This is intended to help you familiarize yourself in a relatively short time with the ins and outs of many parts of Unreal Engine and to draw connections between terminology, concepts, and workflows of Maya to those found in Unreal Engine.
Unreal Editor and Features Overview for Maya Users
A guided overview of Unreal Engine's core features for Maya users.
Steps
Installing Unreal Engine and Setting Up a Project
A guide to installing Unreal Engine and setting up a project.
How to Animate with Sequencer
How to setup a scene with a level sequence and animate a control rigged character.
How to Add Lighting and Actors to a Scene
How to add lights and other actors to a scene while working in real-time.
How to use the Movie Render Pipeline for Final Images and Video
Learn about Unreal Engine's Movie Render Pipeline and how to use it to render out images and video.