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Steps
There are a series of menu options in the Static Mesh Editor under the Collision menu entry, named ##DOP, these are the K-DOP simple collision generators. K-DOP is a type of bounding volume, which stands for K discrete oriented polytope (where K is the number of axis-aligned planes). It takes K-axis-aligned planes and pushes them as close to the mesh as possible. The resulting shape is used as a collision hull. In the Static Mesh Editor K can be:
- 10 - Box with 4 edges beveled - you can choose X- Y- or Z-aligned edges.
- 18 - Box with all edges beveled.
- 26 - Box with all edges and corners beveled.
See below for an example. This tool is quite handy for packages full of pipes, pillars, and railings:
