Within UEFN you can import and assign animations to skeletal meshes. Then, using Sequencer, you can create a Level Sequence to make a cinematic that then trigger with the Cinematic Sequence Device.
Animation 101 Template
Learn various ways to animate skeletal meshes.
Animation Presets
Learn about Animation Presets, and how to set them up on NPCs.
Camera Rig Rails and Rig Crane
Create dramatic cinematics using the Camera Rig Rail and Rig Crane.
Gameplay Events in Sequencer
Trigger device functions and game mechanics on time by adding Gameplay Events to Sequencer.
Using LiveLink Hub
Learn how to set up assets, connect to LiveLinkHub, and record motion capture data for use in-game.
Stand-Up Comedy Club Template
Learn how to create a stand-up comedy show and other linear content using this UEFN template.
Import and Play Mesh Animations
Import skeletal mesh animations and play them in UEFN!
Animated Mesh Device
Create unique animations for your skeletal meshes with the Animated Mesh device.
Sequencer and Control Rig
Film your skeletal mesh in action with Sequencer
Cinematic Sequence Device
Add a unique cinematic sequence to your island to drive the game plot and engage players visually.
Transfer Character Animations
Transfer animations from one character to another with IK Retargeting.
Camera Shake Effect
Add a camera shake to your level sequence to create a distinct cinematic mood for your project.
Convert a Static Mesh into a Skeletal Mesh
Create a fully working Skeletal Mesh from a Static Mesh using the suite of Mesh editors.
Making Cinematics and Cutscenes
Discover all the elements you need to create satisfying and thoughtful cinematics for your game.