This page contains guides on how to prepare Unreal Engine projects for distribution on Android platforms.
Signing Projects for Release
Getting your project ready for Release to the Google Play store.
Google Play Asset Delivery Reference
API reference and implementation guidelines for the GooglePAD API
Packaging Android Projects
Taking a look at packaging your final Android project.
Android Configuration Rules System
Taking a look at using the Android Configuration Rules System in your UE projects.
Customizing Device Profiles and Scalability for Android
A reference for device profile rules and scalability settings.