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  2. Packaging and Publishing for Android

Packaging and Publishing for Android

Guides for distribution on Android platforms

Packaging and Publishing for Android

This page contains guides on how to prepare Unreal Engine projects for distribution on Android platforms.

  • Signing Projects for Release

    Signing Projects for Release

    Getting your project ready for Release to the Google Play store.

  • Google Play Asset Delivery Reference

    Google Play Asset Delivery Reference

    API reference and implementation guidelines for the GooglePAD API

  • Packaging Android Projects

    Packaging Android Projects

    Taking a look at packaging your final Android project.

  • Android Configuration Rules System

    Android Configuration Rules System

    Taking a look at using the Android Configuration Rules System in your UE projects.

  • Customizing Device Profiles and Scalability for Android

    Customizing Device Profiles and Scalability for Android

    A reference for device profile rules and scalability settings.

  • mobile
  • android
  • platform
  • distribution
  • publishing
  • platform delivery

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