Developing for Android involves configuring the Android toolchain before you can build and test your project. Unreal Engine simplifies this process by providing built-in workflows for managing your SDK, debugging on-device, and packaging for release — so you can spend less time on setup and more time developing.
The following documents describe environment setup, debugging and profiling on-device, rendering and optimization for Android hardware, and preparing your project for distribution on the Google Play Store.
Android Development Requirements
Android development requirements including compatible hardware, software, and SDK information.
Getting Started and Setup for Android in Unreal Engine
Set up Unreal Editor, your development environment, and your Android device for developing projects in Unreal Engine.
Android Development Guides
Reference for developing projects on Android and using Android-specific features with Unreal Engine
Packaging and Publishing for Android
Guides for distribution on Android platforms