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BlueprintAPI > BlueprintAPI/Widget > BlueprintAPI/Widget/Brush
Gets the material that allows changes to parameters at runtime. The brush must already have a material assigned to it, if it does it will automatically be converted to a MID.
Target is Widget Blueprint Library
Inputs
| Type | Name | Description |
|---|---|---|
| struct | Brush |
Outputs
| Type | Name | Description |
|---|---|---|
| object | Return Value | A material that supports dynamic input from the game. |