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BlueprintAPI > BlueprintAPI/QuartzSubsystem
Get Audio Render Thread to Game Thread Max Latency
Target is Quartz
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| real | Return Value |
Get Audio Render Thread to Game Thread Max Latency
BlueprintAPI > BlueprintAPI/QuartzSubsystem
Get Audio Render Thread to Game Thread Max Latency
Target is Quartz
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target |
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| real | Return Value |
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