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API > API/Runtime > API/Runtime/NavigationSystem
| |
|
| Name |
FSupportedAreaData |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/NavigationSystem/Public/NavigationData.h |
| Include Path |
#include "NavigationData.h" |
Syntax
USTRUCT ()
struct FSupportedAreaData
Constructors
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| AreaClass |
TObjectPtr< const UClass > |
|
NavigationData.h |
|
| AreaClassName |
FString |
|
NavigationData.h |
- VisibleAnywhere
- Category=Areas
|
| AreaID |
int32 |
|
NavigationData.h |
- VisibleAnywhere
- Category=Areas
|
Functions
Public