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API > API/Runtime > API/Runtime/LiveLinkInterface > API/Runtime/LiveLinkInterface/ULiveLinkSourceFactory
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TSharedPtr< ILiveLinkSource > CreateSource
(
const FString& ConnectionString |
Create a new source from a ConnectionString | LiveLinkSourceFactory.h | |
virtual TSharedPtr< ILiveLinkSource > CreateSource
(
const FLiveLinkSourcePreset& SourcePreset |
Override this method in child classes to allow creating a source with more context from the source preset. | LiveLinkSourceFactory.h |
CreateSource(const FString &)
Description
Create a new source from a ConnectionString
| Name | CreateSource |
| Type | function |
| Header File | /Engine/Source/Runtime/LiveLinkInterface/Public/LiveLinkSourceFactory.h |
| Include Path | #include "LiveLinkSourceFactory.h" |
virtual TSharedPtr < ILiveLinkSource > CreateSource
(
const FString & ConnectionString
) const
CreateSource(const FLiveLinkSourcePreset &)
Description
Override this method in child classes to allow creating a source with more context from the source preset.
| Name | CreateSource |
| Type | function |
| Header File | /Engine/Source/Runtime/LiveLinkInterface/Public/LiveLinkSourceFactory.h |
| Include Path | #include "LiveLinkSourceFactory.h" |
| Source | /Engine/Source/Runtime/LiveLinkInterface/Private/LiveLinkSourceFactory.cpp |
virtual TSharedPtr < ILiveLinkSource > CreateSource
(
const FLiveLinkSourcePreset & SourcePreset
)