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API > API/Runtime > API/Runtime/Engine
| Name | UScriptViewportClient |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/ScriptViewportClient.h |
| Include Path | #include "Engine/ScriptViewportClient.h" |
Syntax
UCLASS (Transient, MinimalAPI)
class UScriptViewportClient :
public UObject ,
public FGameplayViewportClient
Inheritance Hierarchy
- FEditorViewportClient → FViewportClient → FCommonViewportClient → FGameplayViewportClient → UScriptViewportClient
- FViewElementDrawer → FEditorViewportClient → FViewportClient → FCommonViewportClient → FGameplayViewportClient → UScriptViewportClient
- FGCObject → FEditorViewportClient → FViewportClient → FCommonViewportClient → FGameplayViewportClient → UScriptViewportClient
- FViewportClient → FCommonViewportClient → FGameplayViewportClient → UScriptViewportClient
- UObjectBase → UObjectBaseUtility → UObject → UScriptViewportClient
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UScriptViewportClient
(
const FObjectInitializer& ObjectInitializer |
Engine/ScriptViewportClient.h |
Functions
Public
Public Virtual
Overridden from FViewportClient
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UWorld * GetWorld() |
Engine/ScriptViewportClient.h |