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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UDialogueWave
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
Sound/DialogueWave.h |
|
|
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Sound/DialogueWave.h |
|
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Sound/DialogueWave.h |
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GetLocalizedSpokenText()
| |
|
| Name |
GetLocalizedSpokenText |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Sound/DialogueWave.h |
| Include Path |
#include "Sound/DialogueWave.h" |
| Source |
/Engine/Source/Runtime/Engine/Private/DialogueWave.cpp |
FText GetLocalizedSpokenText() const
GetLocalizedSpokenText(const FDialogueContext &)
| |
|
| Name |
GetLocalizedSpokenText |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Sound/DialogueWave.h |
| Include Path |
#include "Sound/DialogueWave.h" |
| Source |
/Engine/Source/Runtime/Engine/Private/DialogueWave.cpp |
FText GetLocalizedSpokenText
(
const FDialogueContext & Context
) const
GetLocalizedSpokenText(const FDialogueContextMapping &)
| |
|
| Name |
GetLocalizedSpokenText |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Sound/DialogueWave.h |
| Include Path |
#include "Sound/DialogueWave.h" |
| Source |
/Engine/Source/Runtime/Engine/Private/DialogueWave.cpp |
FText GetLocalizedSpokenText
(
const FDialogueContextMapping & ContextMapping
) const