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The filter vertex declaration resource type.
| Name | FScreenVertexDeclaration |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/ScreenRendering.h |
| Include Path | #include "ScreenRendering.h" |
Syntax
class FScreenVertexDeclaration : public FRenderResource
Inheritance Hierarchy
- FRenderResource → FScreenVertexDeclaration
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FScreenVertexDeclaration() |
Destructor. | ScreenRendering.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| VertexDeclarationRHI | FVertexDeclarationRHIRef | ScreenRendering.h |