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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FPrimitiveSceneProxy
Description
Set the DrawInGame and the DrawInEditor flags, from the render thread. Set the DrawInGame and the DrawInEditor flags (RENDER THREAD)
| Name | SetIsDrawn_RenderThread |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/PrimitiveSceneProxy.h |
| Include Path | #include "PrimitiveSceneProxy.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PrimitiveSceneProxy.cpp |
void SetIsDrawn_RenderThread
(
bool bIsDrawn
)
Parameters
| Name | Remarks |
|---|---|
| bIsDrawn | The new value. |
| the | new value |