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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FGCObjectInfo
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
UObject/GCObjectInfo.h |
|
void GetPathName
(
FStringBuilderBase& ResultString
) const
|
|
UObject/GCObjectInfo.h |
|
GetPathName()
| |
|
| Name |
GetPathName |
| Type |
function |
| Header File |
/Engine/Source/Runtime/CoreUObject/Public/UObject/GCObjectInfo.h |
| Include Path |
#include "UObject/GCObjectInfo.h" |
| Source |
/Engine/Source/Runtime/CoreUObject/Private/UObject/GCObjectInfo.cpp |
FString GetPathName() const
GetPathName(FStringBuilderBase &)
| |
|
| Name |
GetPathName |
| Type |
function |
| Header File |
/Engine/Source/Runtime/CoreUObject/Public/UObject/GCObjectInfo.h |
| Include Path |
#include "UObject/GCObjectInfo.h" |
| Source |
/Engine/Source/Runtime/CoreUObject/Private/UObject/GCObjectInfo.cpp |
void GetPathName
(
FStringBuilderBase & ResultString
) const