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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/TParticleMapArray
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Insert
(
const TArrayView< FPBDRigidParticleHandle* >& ParticlesToInsert |
Add a list of particles to the map array in O(k) | Chaos/PBDRigidsSOAs.h | |
void Insert
(
TParticleType* Particle |
Chaos/PBDRigidsSOAs.h |
Insert(const TArrayView< FPBDRigidParticleHandle * > &)
Description
Add a list of particles to the map array in O(k)
| Name | Insert |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDRigidsSOAs.h |
| Include Path | #include "Chaos/PBDRigidsSOAs.h" |
void Insert
(
const TArrayView < FPBDRigidParticleHandle * > & ParticlesToInsert
)
Insert(TParticleType *)
| Name | Insert |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDRigidsSOAs.h |
| Include Path | #include "Chaos/PBDRigidsSOAs.h" |
void Insert
(
TParticleType * Particle
)