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API > API/Plugins > API/Plugins/UAFAnimNodeEditor > API/Plugins/UAFAnimNodeEditor/FUAFAnimNodeDataFactory
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static TArray< UClass * > GetRegisteredObjectClasses () |
Get all registered UClass types. | UAFAnimNodeDataFactory.h | |
static TArray< UClass * > GetRegisteredObjectClasses () |
UAFAnimNodeDataFactory.h | ||
static TArray< UClass * > GetRegisteredObjectClasses
(
TSubScriptStructOf< FUAFAnimNodeData > BaseAssetType |
Get registered UClass types that correspond to a specific baseclass of FUAFAnimNodeData. | UAFAnimNodeDataFactory.h |
GetRegisteredObjectClasses()
Description
Get all registered UClass types.
| Name | GetRegisteredObjectClasses |
| Type | function |
| Header File | /Engine/Plugins/Experimental/UAF/UAFAnimNode/Source/UAFAnimNodeEditor/Public/UAFAnimNodeDataFactory.h |
| Include Path | #include "UAFAnimNodeDataFactory.h" |
| Source | /Engine/Plugins/Experimental/UAF/UAFAnimNode/Source/UAFAnimNodeEditor/Private/UAFAnimNodeDataFactory.cpp |
static TArray < UClass * > GetRegisteredObjectClasses()
GetRegisteredObjectClasses()
| Name | GetRegisteredObjectClasses |
| Type | function |
| Header File | /Engine/Plugins/Experimental/UAF/UAFAnimNode/Source/UAFAnimNodeEditor/Public/UAFAnimNodeDataFactory.h |
| Include Path | #include "UAFAnimNodeDataFactory.h" |
template<typename TAnimNodeDataType>
static TArray < UClass * > GetRegisteredObjectClasses()
GetRegisteredObjectClasses(TSubScriptStructOf< FUAFAnimNodeData >)
Description
Get registered UClass types that correspond to a specific baseclass of FUAFAnimNodeData.
| Name | GetRegisteredObjectClasses |
| Type | function |
| Header File | /Engine/Plugins/Experimental/UAF/UAFAnimNode/Source/UAFAnimNodeEditor/Public/UAFAnimNodeDataFactory.h |
| Include Path | #include "UAFAnimNodeDataFactory.h" |
| Source | /Engine/Plugins/Experimental/UAF/UAFAnimNode/Source/UAFAnimNodeEditor/Private/UAFAnimNodeDataFactory.cpp |
static TArray < UClass * > GetRegisteredObjectClasses
(
TSubScriptStructOf< FUAFAnimNodeData > BaseAssetType
)