Navigation
API > API/Plugins > API/Plugins/ShaderAuditCore > API/Plugins/ShaderAuditCore/FShaderAuditSession
Per-unique-shader data. Index = unique shader ID.
| Name | FUniqueShader |
| Type | struct |
| Header File | /Engine/Plugins/Developer/ShaderToolkit/Source/ShaderAuditCore/Public/ShaderAuditSession.h |
| Include Path | #include "ShaderAuditSession.h" |
Syntax
struct FUniqueShader
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ArchiveCount | uint16 | ShaderAuditSession.h | ||
| CompressedSize | uint32 | ShaderAuditSession.h | ||
| FirstEntryIdx | int32 | ShaderAuditSession.h | ||
| MaterialIndices | TArray< int32 > | ShaderAuditSession.h | ||
| UncompressedSize | uint32 | ShaderAuditSession.h |