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API > API/Plugins > API/Plugins/PhysicsControl > API/Plugins/PhysicsControl/FPhysicsControlNameRecords
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddControl
(
FName Name, |
Adds Name to SetName as well as optionally adding it to the set "All". | PhysicsControlNameRecords.h | |
void AddControl
(
FName Name, |
Adds Name to SetNames as well as optionally adding it to the set "All". | PhysicsControlNameRecords.h |
AddControl(FName, FName, bool)
Description
Adds Name to SetName as well as optionally adding it to the set "All".
| Name | AddControl |
| Type | function |
| Header File | /Engine/Plugins/Animation/PhysicsControl/Source/PhysicsControl/Public/PhysicsControlNameRecords.h |
| Include Path | #include "PhysicsControlNameRecords.h" |
| Source | /Engine/Plugins/Animation/PhysicsControl/Source/PhysicsControl/Private/PhysicsControlNameRecords.cpp |
void AddControl
(
FName Name,
FName SetName,
bool bAddToAll
)
AddControl(FName, TConstArrayView< FName >, bool)
Description
Adds Name to SetNames as well as optionally adding it to the set "All".
| Name | AddControl |
| Type | function |
| Header File | /Engine/Plugins/Animation/PhysicsControl/Source/PhysicsControl/Public/PhysicsControlNameRecords.h |
| Include Path | #include "PhysicsControlNameRecords.h" |
| Source | /Engine/Plugins/Animation/PhysicsControl/Source/PhysicsControl/Private/PhysicsControlNameRecords.cpp |
void AddControl
(
FName Name,
TConstArrayView< FName > SetNames,
bool bAddToAll
)