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API > API/Plugins > API/Plugins/MetaHumanCrowdEditor
| Name | UMetaHumanCrowdGroomEditorPipeline |
| Type | class |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanCrowd/Source/MetaHumanCrowdEditor/Public/Item/MetaHumanCrowdGroomEditorPipeline.h |
| Include Path | #include "Item/MetaHumanCrowdGroomEditorPipeline.h" |
Syntax
UCLASS (EditInlineNew)
class UMetaHumanCrowdGroomEditorPipeline : public UMetaHumanItemEditorPipeline
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMetaHumanCharacterEditorPipeline → UMetaHumanItemEditorPipeline → UMetaHumanCrowdGroomEditorPipeline
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMetaHumanCrowdGroomEditorPipeline() |
Item/MetaHumanCrowdGroomEditorPipeline.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BakedGroomTexture | TSoftObjectPtr< UTexture > | Pre-authored "baked groom" texture used as a face-material overlay on LODs that have no card or helmet geometry. | Item/MetaHumanCrowdGroomEditorPipeline.h |
|
| CardConversionParams | FGroomCardConversionParams | Parameters controlling how groom hair cards are converted to skinned skeletal meshes. | Item/MetaHumanCrowdGroomEditorPipeline.h |
|
| CardsMaterial | TSoftObjectPtr< UMaterialInterface > | Parent material used for hair cards. Card textures will be applied to this material's parameters. | Item/MetaHumanCrowdGroomEditorPipeline.h |
|
| CompatibleHeads | TArray< TSoftObjectPtr< UMetaHumanCharacter > > | Item/MetaHumanCrowdGroomEditorPipeline.h |
|
|
| GroomTextureMinLOD | int32 | First face LOD at which the baked-groom texture is bound to the face material. | Item/MetaHumanCrowdGroomEditorPipeline.h |
|
| HelmetsMaterial | TSoftObjectPtr< UMaterialInterface > | Parent material used for helmet (solid hair cap) LODs. | Item/MetaHumanCrowdGroomEditorPipeline.h |
|
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Specification | TObjectPtr< UMetaHumanCharacterEditorPipelineSpecification > | Item/MetaHumanCrowdGroomEditorPipeline.h |
Functions
Public
Public Virtual
Overridden from UMetaHumanItemEditorPipeline
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UE::Tasks::TTask< FMetaHumanPaletteBuiltData > BuildItem
(
const FBuildItemParams& Params |
Item/MetaHumanCrowdGroomEditorPipeline.h |
Overridden from UMetaHumanCharacterEditorPipeline
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TNotNull< const UMetaHumanCharacterEditorPipelineSpecification * > GetSpecification() |
Item/MetaHumanCrowdGroomEditorPipeline.h |