| AnimationSystemName |
FName |
|
MetaHumanCharacterAssemblySettings.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Assembly"
|
| ArchiveName |
FString |
|
MetaHumanCharacterAssemblySettings.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Assembly"
|
| bBakeMakeup |
bool |
|
MetaHumanCharacterAssemblySettings.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Assembly"
|
| bExportZipFile |
bool |
|
MetaHumanCharacterAssemblySettings.h |
|
| CommonDirectory |
FDirectoryPath |
|
MetaHumanCharacterAssemblySettings.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Assembly"
|
| NameOverride |
FString |
|
MetaHumanCharacterAssemblySettings.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Assembly"
|
| OutputFolder |
FDirectoryPath |
|
MetaHumanCharacterAssemblySettings.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Assembly"
|
| PipelineQuality |
EMetaHumanQualityLevel |
|
MetaHumanCharacterAssemblySettings.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Assembly"
|
| PipelineType |
EMetaHumanDefaultPipelineType |
|
MetaHumanCharacterAssemblySettings.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Assembly"
|
| RootDirectory |
FDirectoryPath |
|
MetaHumanCharacterAssemblySettings.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Assembly"
|