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| Name | UE::MeshPartition::EFBMMode |
| Type | enum |
| Header File | /Engine/Plugins/Experimental/MeshPartition/Source/MeshPartitionEditor/Public/Modifiers/MeshPartitionNoiseModifier.h |
| Include Path | #include "Modifiers/MeshPartitionNoiseModifier.h" |
Syntax
namespace UE
{
namespace MeshPartition
{
enum EFBMMode
{
Standard,
Turbulent,
Ridge,
}
}
}
Values
| Name | Remarks |
|---|---|
| Standard | Classic Perlin Noise |
| Turbulent | Turbulent Modifier, creating upward bumps. |
| Ridge | Ridge Modifier, creating sharper creases and ridges. |