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API > API/Plugins > API/Plugins/MeshPartitionEditor
| Name | TIndexRange |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/MeshPartition/Source/MeshPartitionEditor/Public/MeshPartitionModifierDescriptors.h |
| Include Path | #include "MeshPartitionModifierDescriptors.h" |
Syntax
template<typename IndexType>
struct TIndexRange
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TIndexRange
(
int32 InStart, |
Creates a ranged-based for compatible range which returns all the indices from [Start, End) (inclusive start, exclusive end) Eg: TIndexRange(1, 5) -> [1, 2, 3, 4] | MeshPartitionModifierDescriptors.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| End | int32 | MeshPartitionModifierDescriptors.h | ||
| Start | int32 | MeshPartitionModifierDescriptors.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TIndexIterator< IndexType > begin() |
MeshPartitionModifierDescriptors.h | ||
TIndexIterator< IndexType > end() |
MeshPartitionModifierDescriptors.h |