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API > API/Plugins > API/Plugins/MassReplication > API/Plugins/MassReplication/TReplicationProcessorHandler
Description
Updates replicated data for an existing entity. Calls SetBubbleData on the client handler which performs dirty checking. Note that the function is a no-op if TReplicationTraits
| Name | ModifyEntity |
| Type | function |
| Header File | /Engine/Plugins/Runtime/MassGameplay/Source/MassReplication/Public/MassReplicationTemplates.h |
| Include Path | #include "MassReplicationTemplates.h" |
template<typename TClientBubbleHandler>
void ModifyEntity
(
const FMassReplicatedAgentHandle Handle,
const int32 EntityIndex,
TClientBubbleHandler & ClientBubble
)