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API > API/Plugins > API/Plugins/GameFeatures > API/Plugins/GameFeatures/UGameFeaturesSubsystemSettings
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsValidGameFeaturePlugin
(
const FString& PluginDescriptorFilename |
Returns true if the specified (normalized or full) path is a game feature plugin Safe to call from any thread. | GameFeaturesSubsystemSettings.h | |
bool IsValidGameFeaturePlugin
(
FStringView PluginDescriptorFilename |
GameFeaturesSubsystemSettings.h |
IsValidGameFeaturePlugin(const FString &)
Description
Returns true if the specified (normalized or full) path is a game feature plugin Safe to call from any thread.
| Name | IsValidGameFeaturePlugin |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GameFeatures/Source/GameFeatures/Public/GameFeaturesSubsystemSettings.h |
| Include Path | #include "GameFeaturesSubsystemSettings.h" |
| Source | /Engine/Plugins/Runtime/GameFeatures/Source/GameFeatures/Private/GameFeaturesSubsystemSettings.cpp |
bool IsValidGameFeaturePlugin
(
const FString & PluginDescriptorFilename
) const
IsValidGameFeaturePlugin(FStringView)
| Name | IsValidGameFeaturePlugin |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GameFeatures/Source/GameFeatures/Public/GameFeaturesSubsystemSettings.h |
| Include Path | #include "GameFeaturesSubsystemSettings.h" |
| Source | /Engine/Plugins/Runtime/GameFeatures/Source/GameFeatures/Private/GameFeaturesSubsystemSettings.cpp |
bool IsValidGameFeaturePlugin
(
FStringView PluginDescriptorFilename
) const