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Description
Updates a single confiner's transform for the current frame. Shares FShapeCollection's transform interpolation (PreviousTM -> TargetTM -> TM). Should be called once per confiner per update.
| Name | RigParticleSimulation::UpdateConfiner |
| Type | function |
| Header File | /Engine/Plugins/Experimental/ControlRigDynamics/Source/ControlRigDynamics/Public/RigParticleSimulation.h |
| Include Path | #include "RigParticleSimulation.h" |
namespace RigParticleSimulation
{
void RigParticleSimulation::UpdateConfiner
(
FSimulationState & State,
int32 Index,
const FSimTransform & TM
)
}