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Bundle of settings used when a spawn helper needs to create a new solver. When the helper is pointed at an existing solver (the SolverElementKey/SolverComponentName already resolves to a component) these fields are ignored and the existing solver's settings are preserved.
| Name | FRigDynamicsSolverCreationSettings |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/ControlRigDynamics/Source/ControlRigDynamics/Public/RigDynamicsExecutionHelpers.h |
| Include Path | #include "RigDynamicsExecutionHelpers.h" |
Syntax
USTRUCT (BlueprintType )
struct FRigDynamicsSolverCreationSettings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| SolverSettings | FRigDynamicsSolverSettings | Solver settings (gravity, iteration counts, substepping, reset thresholds, ...). | RigDynamicsExecutionHelpers.h |
|
| SpaceMotion | FRigDynamicsSimulationSpaceMotion | Simulation-space motion conditioning (vertical scale + clamps), with the inertial-force gain and air/ether drag settings nested inside. | RigDynamicsExecutionHelpers.h |
|
| TeleportDetection | FRigDynamicsTeleportDetectionSettings | Teleport-detection thresholds (operates on raw simulation-space deltas). | RigDynamicsExecutionHelpers.h |
|