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API > API/Plugins > API/Plugins/ContextualAnimation
FContextualAnimRoleDefinition.
| |
|
| Name |
FContextualAnimRoleDefinition |
| Type |
struct |
| Header File |
/Engine/Plugins/Experimental/Animation/ContextualAnimation/Source/ContextualAnimation/Public/ContextualAnimTypes.h |
| Include Path |
#include "ContextualAnimTypes.h" |
Syntax
USTRUCT (BlueprintType )
struct FContextualAnimRoleDefinition
Constants
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bIsCharacter |
bool |
|
ContextualAnimTypes.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Defaults"
|
| MeshToComponent |
FTransform |
|
ContextualAnimTypes.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Defaults"
|
| Name |
FName |
|
ContextualAnimTypes.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Defaults"
|
| PreviewCapsuleHalfHeight |
float |
|
ContextualAnimTypes.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Defaults"
- Meta=(EditCondition="bIsCharacter", EditConditionHides)
|
| PreviewCapsuleRadius |
float |
|
ContextualAnimTypes.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Defaults"
- Meta=(EditCondition="bIsCharacter", EditConditionHides)
|