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API > API/Plugins > API/Plugins/CaptureDataCore
| Name | UCaptureData |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/CaptureData/Source/CaptureDataCore/Public/CaptureData.h |
| Include Path | #include "CaptureData.h" |
Syntax
UCLASS (Abstract, MinimalAPI, BlueprintType)
class UCaptureData : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UCaptureData
Derived Classes
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| OnCaptureDataInternalsChangedDelegate | FOnCaptureDataInternalsChanged | CaptureData.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FOnCaptureDataInternalsChanged & OnCaptureDataInternalsChanged() |
CaptureData.h |
Public Virtual
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool IsInitialized
(
ECaptureDataInitializedCheck InInitializedCheck |
Returns true is the capture data is fully initialized with all required information present | CaptureData.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& InPropertyChangedEvent |
CaptureData.h | ||
virtual void PostTransacted
(
const FTransactionObjectEvent& InTransactionEvent |
CaptureData.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void NotifyInternalsChanged() |
Notify that something internal to the capture data changed | CaptureData.h |