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API > API/Plugins > API/Plugins/AnimationLayering
| |
|
| Name |
FBoneMaskEntry |
| Type |
struct |
| Header File |
/Engine/Plugins/Experimental/Animation/AnimationLayering/Source/AnimationLayering/Public/BoneMaskTypes.h |
| Include Path |
#include "BoneMaskTypes.h" |
Syntax
USTRUCT (BlueprintType )
struct FBoneMaskEntry
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
BoneMaskTypes.h |
|
FBoneMaskEntry
(
const float InLocalSpaceWeight,
const float InMeshSpaceWeight
)
|
|
BoneMaskTypes.h |
|
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| LocalSpaceWeight |
float |
|
BoneMaskTypes.h |
- EditAnywhere
- BlueprintReadWrite
- Category=BoneMask
- Meta=(UIMin="0", UIMax="1")
|
| MeshSpaceWeight |
float |
|
BoneMaskTypes.h |
- EditAnywhere
- BlueprintReadWrite
- Category=BoneMask
- Meta=(UIMin="0", UIMax="1")
|
Functions
Public