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| Name | FAssetTypeActions_MaterialCacheVirtualTextureTag |
| Type | class |
| Header File | /Engine/Source/Editor/VirtualTexturingEditor/Classes/MaterialCacheVirtualTextureTagAssetTypeActions.h |
| Include Path | #include "MaterialCacheVirtualTextureTagAssetTypeActions.h" |
Syntax
class FAssetTypeActions_MaterialCacheVirtualTextureTag : public FAssetTypeActions_Base
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FAssetTypeActions_MaterialCacheVirtualTextureTag() |
MaterialCacheVirtualTextureTagAssetTypeActions.h |
Functions
Public
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void GetActions
(
TArray< UObject* > const& InObjects, |
MaterialCacheVirtualTextureTagAssetTypeActions.h | ||
virtual uint32 GetCategories() |
MaterialCacheVirtualTextureTagAssetTypeActions.h | ||
virtual FText GetName() |
MaterialCacheVirtualTextureTagAssetTypeActions.h | ||
virtual UClass * GetSupportedClass() |
MaterialCacheVirtualTextureTagAssetTypeActions.h | ||
virtual FColor GetTypeColor() |
MaterialCacheVirtualTextureTagAssetTypeActions.h |