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API > API/Editor > API/Editor/GameProjectGeneration
| |
|
| Name |
FTemplateCategoryDef |
| Type |
struct |
| Header File |
/Engine/Source/Editor/GameProjectGeneration/Classes/TemplateProjectDefs.h |
| Include Path |
#include "TemplateProjectDefs.h" |
Syntax
USTRUCT ()
struct FTemplateCategoryDef
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Icon |
FString |
Reference to an icon to display for this category. Should be around 300x100. |
TemplateProjectDefs.h |
|
| IsMajorCategory |
bool |
Is this a major top-level category? Major categories are displayed as full rows, eg. the Game category. |
TemplateProjectDefs.h |
|
| Key |
FName |
Key to use for identifying what category a template is in. |
TemplateProjectDefs.h |
|
| LocalizedDescriptions |
TArray< FLocalizedTemplateString > |
Localized description for this template category. |
TemplateProjectDefs.h |
|
| LocalizedDisplayNames |
TArray< FLocalizedTemplateString > |
Localized name for this template category. |
TemplateProjectDefs.h |
|