Add realism and movement to your Twinmotion scenes with the Paths tools located in the Populate panel. You can design and customize animated Character, Bicycle, and Vehicle paths which automatically fill with moving pedestrians, cyclists, or vehicles, or create Custom animated paths and populate them with any static or animated object that you import into your scene or select from the Twinmotion Library.
With the random seed option in Character, Bicycle, and Vehicles paths, you can select a specific behavior and arrangement for the paths that always produces the same deterministic results at playback.
When you create Custom paths, you can use Collision mode to design collision-based paths that are driven by various object or camera-position triggers, or use Sequence mode to precisely control the behavior and arrangements of the paths to create cinematic sequences.