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API > API/Plugins > API/Plugins/GameplayAbilities
Data that is used in aggregator evaluation that is intrinsic to the aggregator itself. Not passed in from the game code (though maybe originally setup once by the game code)
| Name | FAggregatorEvaluateMetaData |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectAggregator.h |
| Include Path | #include "GameplayEffectAggregator.h" |
Syntax
struct FAggregatorEvaluateMetaData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FAggregatorEvaluateMetaData
(
FCustomQualifiesFunc InQualifierFunc |
GameplayEffectAggregator.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FCustomQualifiesFunc | TFunction< void(const FAggregatorEvaluateParameters &, const FAggregator *) > | GameplayEffectAggregator.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CustomQualifiesFunc | FCustomQualifiesFunc | GameplayEffectAggregator.h |