Used to create and customize your own visual effects. This is more flexible than the vfx_spawner_device
, which gives you a selection of pre-made visual effects to choose from but limits how much you can customize or change those effects.
Verse using statement |
using { /Fortnite.com/Devices } |
Inheritance Hierarchy
This class is derived from the following hierarchy, starting with creative_object
:
Name | Description |
---|---|
creative_object |
Base class for creative devices and props. |
creative_device_base |
Base class for creative_device. |
Members
This class has functions, but no data members.
Functions
Function Name | Description |
---|---|
Begin |
Starts playing the effect. |
Begin |
Starts the effect at |
BeginForAll |
Starts the effect at every |
Disable |
Disables this device. |
Enable |
Enables this device. |
End |
Ends playing the effect. |
End |
Ends the effect at |
EndForAll |
Ends the effect at every |
GetTransform |
Returns the transform of the |
MoveTo |
Moves the |
MoveTo |
Moves the |
Remove |
Removes the effect from |
RemoveFromAll |
Removes the effect for every |
SpawnAt |
Spawns the effect at |
TeleportTo |
Teleports the |
TeleportTo |
Teleports the |
Toggle |
Toggles between |
Toggle |
Toggles between |
ToggleEnabled |
Toggles between |
ToggleForAll |
Toggles between |
TogglePause |
Pauses the effect if the effect is running. If the effect is paused, unpauses the effect. Pausing an effect causes the effect to freeze in place. |
TogglePause |
Pauses the effect at |
TogglePauseForAll |
Pauses the effect at every |