Used to relay events to other linked devices.
Verse using statement |
using { /Fortnite.com/Devices } |
Inheritance Hierarchy
This class is derived from the following hierarchy, starting with creative_object
:
Name | Description |
---|---|
creative_object |
Base class for creative devices and props. |
creative_device_base |
Base class for creative_device. |
trigger_base_device |
Base class for various specialized trigger devices. See also: |
Members
This class has both data members and functions.
Data
Data Member Name | Type | Description |
---|---|---|
TriggeredEvent |
listenable(payload) |
Signaled when an |
Functions
Function Name | Description |
---|---|
Disable |
Disables this device. |
Enable |
Enables this device. |
GetMaxTriggerCount |
Gets the maximum amount of times this device can trigger.
|
GetResetDelay |
Gets the time (in seconds) before the device can be triggered again (if |
GetTransform |
Returns the transform of the |
GetTransmitDelay |
Gets the time (in seconds) which must pass after triggering, before this device informs other external devices that it has been triggered. |
GetTriggerCountRemaining |
Returns the number of times that this device can still be triggered before hitting |
MoveTo |
Moves the |
MoveTo |
Moves the |
Reset |
Resets the number of times this device has been activated. This will set |
SetMaxTriggerCount |
Sets the maximum amount of times this device can trigger.
|
SetResetDelay |
Sets the time (in seconds) after triggering, before the device can be triggered again (if |
SetTransmitDelay |
Sets the time (in seconds) which must pass after triggering, before this device informs other external devices that it has been triggered. |
TeleportTo |
Teleports the |
TeleportTo |
Teleports the |
Trigger |
Triggers this device with |
Trigger |
Triggers this device, causing it to activate its |