Provides team and inventory configurations that go beyond the choices the My Island settings provide. Can also be used to customize individual devices and create variations in team setup.
Verse using statement |
using { /Fortnite.com/Devices } |
Inheritance Hierarchy
This class is derived from the following hierarchy, starting with creative_object
:
Name | Description |
---|---|
creative_object |
Base class for creative devices and props. |
creative_device_base |
Base class for creative_device. |
Members
This class has both data members and functions.
Data
Data Member Name | Type | Description |
---|---|---|
EnemyEliminatedEvent |
listenable(payload) |
Signaled when an enemy of Team is eliminated by a team member.
Sends the |
TeamMemberEliminatedEvent |
listenable(payload) |
Signaled when a member of Team is eliminated.
Sends the |
TeamMemberSpawnedEvent |
listenable(payload) |
Signaled when a member of Team is spawned.Sends the |
TeamOutOfRespawnsEvent |
listenable(payload) |
Signaled when Team runs out of respawns. |
Functions
Function Name | Description |
---|---|
EndRound |
Ends the round and Team wins the round. |
GetTransform |
Returns the transform of the |
IsOnTeam |
Is true if |
MoveTo |
Moves the |
MoveTo |
Moves the |
TeleportTo |
Teleports the |
TeleportTo |
Teleports the |