Used to spawn and configure an aerial supply drop that can provide players with customized weapons/supplies.
Verse using statement |
using { /Fortnite.com/Devices } |
Inheritance Hierarchy
This class is derived from the following hierarchy, starting with creative_object
:
Name | Description |
---|---|
creative_object |
Base class for creative devices and props. |
creative_device_base |
Base class for creative_device. |
Members
This class has both data members and functions.
Data
Data Member Name | Type | Description |
---|---|---|
BalloonPoppedEvent |
listenable(payload) |
Signaled when the balloon on the supply crate is popped.
Sends the |
LandingEvent |
listenable(payload) |
Signaled when the supply crate lands for the first time. |
OpenedEvent |
listenable(payload) |
Signaled when the supply crate is opened.
Sends the |
Functions
Function Name | Description |
---|---|
DestroyBalloon |
Destroys the balloon and causes the supply crate to freefall. |
GetTransform |
Returns the transform of the |
Lock |
Locks the supply crate so |
MoveTo |
Moves the |
MoveTo |
Moves the |
Open |
Opens the supply crate, ignoring the locked or unlocked state. |
Spawn |
Spawns a supply drop provided one hasn't already spawned. Owning Team is set to |
Spawn |
Spawns a supply drop provided one hasn't already spawned. |
TeleportTo |
Teleports the |
TeleportTo |
Teleports the |
Unlock |
Unlocks the supply crate so |