Base class for various specialized storm devices. See also: basic_storm_controller_device
advanced_storm_controller_device
Verse using statement |
using { /Fortnite.com/Devices } |
Inheritance Hierarchy
This class is derived from the following hierarchy, starting with creative_object
:
Name | Description |
---|---|
creative_object |
Base class for creative devices and props. |
creative_device_base |
Base class for creative_device. |
Members
This class has both data members and functions.
Data
Data Member Name | Type | Description |
---|---|---|
PhaseEndedEvent |
listenable(payload) |
Signaled when storm resizing ends. Use this with the On Finish Behavior option for better controls. |
Functions
Function Name | Description |
---|---|
DestroyStorm |
Destroys the storm. |
GenerateStorm |
Generates the storm. Generate Storm On Game Start must be set to No if you choose to use |
GetTransform |
Returns the transform of the |
MoveTo |
Moves the |
MoveTo |
Moves the |
MoveTo |
Moves the |
MoveTo |
Moves the |
TeleportTo |
Teleports the |
TeleportTo |
Teleports the |
TeleportTo |
Teleports the |
TeleportTo |
Teleports the |