Allows customization of the Prop-o-Matic weapon functions and how the game reacts to players using it.
Verse using statement |
using { /Fortnite.com/Devices } |
Inheritance Hierarchy
This class is derived from the following hierarchy, starting with creative_object
:
Name | Description |
---|---|
creative_object |
Base class for creative devices and props. |
creative_device_base |
Base class for creative_device. |
Members
This class has both data members and functions.
Data
Data Member Name | Type | Description |
---|---|---|
BeginEnteringDisguiseEvent |
listenable(payload) |
Signaled when an |
ExitingDisguiseEvent |
listenable(payload) |
Signaled when an |
FinishEnteringDisguiseEvent |
listenable(payload) |
Signaled when an |
Functions
Function Name | Description |
---|---|
GetTransform |
Returns the transform of the |
IsPlayerProp |
Returns whether a player is currently hiding or not. |
MoveTo |
Moves the |
MoveTo |
Moves the |
PingPlayerProp |
Manually ping a specific player if they are currently a prop. |
PingPlayerProps |
Manually ping all players that are currently hiding as props. |
SetPingFrequency |
Adjust the ping time. |
SetPingProps |
Toggle Pinging props on/off. |
SetShowPropPingCooldown |
Toggle showing the prop ping cooldown. |
SetShowPropsRemaining |
Toggle showing the props remaining on the UI. |
TeleportTo |
Teleports the |
TeleportTo |
Teleports the |