Used to manipulate the properties of one or more props in a specified area (e.g. Visibility/Destructibility).
Verse using statement |
using { /Fortnite.com/Devices } |
Inheritance Hierarchy
This class is derived from the following hierarchy, starting with creative_object
:
Name | Description |
---|---|
creative_object |
Base class for creative devices and props. |
creative_device_base |
Base class for creative_device. |
Members
This class has both data members and functions.
Data
Data Member Name | Type | Description |
---|---|---|
DamagedEvent |
listenable(payload) |
Signaled when props affected by this device are damaged.
Sends the |
DestroyedEvent |
listenable(payload) |
Signaled when props affected by this device are destroyed.
Sends the |
HarvestingEvent |
listenable(payload) |
Signaled when prop resource nodes affected by this device are harvested.
Sends the |
ResourceDepletionEvent |
listenable(payload) |
Signaled when prop resource nodes affected by this device are completely depleted of energy.
Sends the |
Functions
Function Name | Description |
---|---|
Disable |
Disables this device. |
DisableResourceNodeOverrides |
Sets the Override Resource option to No. |
Enable |
Enables this device. |
ExhaustResources |
Empties the resources of all props affected by this device. |
GetTransform |
Returns the transform of the |
HideProps |
Hides all props affected by this device. |
MoveTo |
Moves the |
MoveTo |
Moves the |
RestockResources |
Restocks the resources of all props affected by this device. |
RestoreHealth |
Restores health of all props affected by this device. |
SetResourceOverridesActive |
Sets the Override Resource option to Yes. |
ShowProps |
Shows all props affected by this device. |
TeleportTo |
Teleports the |
TeleportTo |
Teleports the |